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Video games

The 18 companies in this industry listed on the NYSE and Nasdaq are worth $157 bn combined; the largest are NetEase (NTES), Take-Two Interactive (TTWO) and Roblox (RBLX). For each one: what it does, revenue, margin, free cash flow over the last five years and a score from 0 to 10.

Data as of October 2026

Comfortable leader
18 companies value 157 bn revenue 31 bn margin 13.2% free cash flow 9.3 bn avg. score 3.4
NTES holds 51.0% of the group's value, 2.1x the runner-up
Rank Ticker Company Share Value Revenue Margin FCF 5 years FCF/px Yield What it does · why it is here
1 NTES NetEase
China · score 8.5
51% 80 bn 16 bn 30.9% 7.1 bn 8.9% 2.5% Online games, music and education in China · China's 2nd largest gaming company
2 TTWO Take-Two Interactive
United States · score 1.5
24% 38 bn 6.7 bn -4.8% 0.3 bn 0.9% — Grand Theft Auto, NBA 2K and Zynga games · Owner of GTA and NBA 2K, the most profitable franchises in the industry
3 RBLX Roblox
United States · score 3.0
23% 36 bn 5.7 bn -17.6% 1.6 bn 4.5% — Platform for user-created games · Platform for user-created games; a huge young user base
4 DDI DoubleDown Interactive Co., Ltd.
South Korea · score 7.8
0% 0.7 bn 0.4 bn 32.9% 0.1 bn 21.3% 0.0% Social casino games for mobile and web · South Korea — revenue of $380m
5 GRVY GRAVITY Co., Ltd.
South Korea · score 6.4
0% 0.5 bn 0.4 bn 12.0% 0.1 bn 12.2% — Online games, from South Korea, including Ragnarok · South Korea — revenue of $422m
6 SOHU Sohu.com Ltd
China · score 2.7
0% 0.3 bn 0.6 bn 67.4% -0.0 bn -1.6% — Online media and games in China · China — revenue of $584m
7 GDEV GDEV Inc.
Cyprus · score 4.7
0% 0.2 bn 0.4 bn 19.9% 0.1 bn 24.5% 28.7% Mobile and browser games · Cyprus — revenue of $380m
8 FIRY Firy Inc.
United States · score 0.0
0% 0.2 bn 0.1 bn -60.2% -0.1 bn -33.4% — Gaming platform with prize payouts for players and developers · Nevada — revenue of $117m
9 GCL GCL Global Holdings Ltd
Singapore · score 0.0
0% 0.1 bn 0.2 bn -10.5% -0.0 bn -11.2% — Video game distribution and publishing in Asia and Europe · Singapore — revenue of $239m
10 CTW CTW
Japan · score 1.0
0% 0.1 bn 0.1 bn -5.0% 0.0 bn -3.0% — Mobile and browser games · Japan — revenue of $83m
11 MYPS PLAYSTUDIOS, Inc.
United States · score 4.2
0% 0.0 bn 0.2 bn -20.6% 0.0 bn 38.8% — Free-to-play casual games for mobile and social networks · Nevada — revenue of $226m
12 GMHS Gamehaus Holdings Inc.
China · score 7.2
0% 0.0 bn 0.1 bn 4.1% 0.0 bn 15.1% — Mobile games on iOS and Android · China — revenue of $105m
13 SNAL Snail, Inc.
United States · score 3.4
0% 0.0 bn 0.1 bn -11.2% 0.0 bn 43.8% — Independent digital game development and publishing · California — revenue of $86m
14 MSGM Motorsport Games Inc.
United States · score 7.1
0% 0.0 bn 0.0 bn 16.2% 0.0 bn 25.6% — Officially licensed racing games, including 24 Hours of Le Mans · Florida — revenue of $15m
15 GIGM GIGAMEDIA Ltd
Taiwan · score 0.0
0% 0.0 bn 0.0 bn -44.7% 0.0 bn -14.4% — Casual online and mobile games in Taiwan and Hong Kong · Taiwan — revenue of $3m
16 GDC GD Culture Group Ltd
United States · score 0.0
0% 0.0 bn — — -0.0 bn -309.6% — Interactive storytelling apps and virtual content built with artificial intelligence · New Jersey
17 CHAI Core AI Holdings, Inc.
United States · score 3.0
— — 0.1 bn -68.5% 0.0 bn — — AI-driven mobile games, with plans to expand into AI and HPC data centers · United States — revenue of $53m
18 DKI DarkIris Inc.
Hong Kong · score 0.8
— — 0.0 bn -106.0% 0.0 bn — — Publishing and operation of licensed games · Hong Kong — revenue of $11m

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What this is. A catalogue, not a guide. Every industry with stocks listed on the NYSE or NASDAQ, the companies contending for its leadership, what each one does according to its own annual report, and the balance sheet it filed with the SEC.

The score runs from 0 to 10 and compares each company with every other one in the almanac on cash generation, profitability, debt, dividends and consistency over the last five years. The higher it is, the better the company fares in that comparison. Curious how much each part weighs? Ask at the bottom of the page.

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